Clear Vision 3 Game

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Clear Vision 3 – Straight-up sniping action with a wide scope of entertainment

Snipe Hype

So what’s all this fuss about sniper games then? They can’t be that good, as my fiancée pointed out to me as I was playing Clear Vision 4, with her main point being that nothing very much happens apart from the two or three seconds when you shoot and either fail or succeed in the mission. I tried to explain that it’s all about the lead up to these few seconds and the satisfaction of squeezing off the right shots in the correct order, particularly on the more difficult missions. Clear Vision 3 is full of such situations. A sniping game with style, realism (I think, anyway: I’ve never actually been a sniper myself), and a load of upgrades to fuel your progress in the game and to spend your hard-earned blood money on, Clear Vision 3 is one of those games that knows where it wants to be and it gets there with style. First-person shooters are my absolute favourite genre (I assume this is the same for every male human out there), and this game makes me want rediscover my love or the sniping field of games all over again.

Taking Your Work Home With You

Clear Vision 3 is a little different to its successor in that the game is a little more interactive in its format. The different sections of the main menu are actually represented by different rooms in assassin Jake’s house. Your missions are accessed from the kitchen where a piece of paper with your targets’ names on them sits on the counter, your office computer is home to the instructions on how to play the game, and the shop is where you can purchase bigger and better guns, as well as upgrades to these guns that make them perform and look better. Each mission has a set difficulty and also a set fee of $1500 for success or $500 for failure, meaning that if you find some missions too difficult you aren’t completely stuck and can afford to purchase upgrades to improve your weapons which in turn gives you a better chance at success in the mission.

Interface and Irritations

Clear Vision 3’s interface is the norm for a sniper game, with the environment around you viewed through a scope only, the movement of which is controlled by the mouse, the shooting of your gun with the left mouse button, and zooming performed with the space bar. In an attempt to mimic the inevitable shakiness of the human grip, the heartbeat of the sniper, and the general difficulties of shooting from a distance, the crosshair is constantly shaking a little, though this can translate to enough of a movement to really interfere with your aiming. Though some may like this realism, the movement is so jerky at times that it becomes downright irritating. The game definitely needs a ‘steady’ button where you can temporarily hold your breath to steady your aim, or even the ability to take a muscle relaxant as in Metal Gear Solid.


Even though I was almost irritated enough by the “realistic” tremble of the crosshair to make me wash my hands of this game, I chose to see it rather as a challenge that must be overcome with patience, technique, and saving up to buy the biggest and best damned gun available (though the Dragunov is my favourite). The game’s graphics aren’t really astounding but are about standard for a game such as this. Overall, the experience was entertaining, though I found it much less enjoyable than games such as Sift Heads World.